<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>GameCAD Devlog - itch.io</title><link>https://michal14.itch.io/gamecad</link><description>Build 3D-printable parts like in a game</description><item><guid>https://michal14.itch.io/gamecad/devlog/1683835/gamecad-v03a</guid><title>GameCAD v0.3a</title><link>https://michal14.itch.io/gamecad/devlog/1683835/gamecad-v03a</link><pubDate>Thu, 01 Oct 2026 19:03:02 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzMwNDQ0NzU0LnBuZw==/400x224%23c/SKMwTw.png"/><p>What&#039;s new? STL import from the menu or by dropping a file onto the editor Added sphere generator Any object can be a printable part or a reference for checking fit Added a fidget spinner demo and a 6...</p>]]></description></item><item><guid>https://michal14.itch.io/gamecad/devlog/1682686/gamecad-v02a</guid><title>GameCAD v0.2a</title><link>https://michal14.itch.io/gamecad/devlog/1682686/gamecad-v02a</link><pubDate>Tue, 29 Sep 2026 18:22:36 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I&#039;ve added a new version of GameCAD - v0.2a . What&#039;s new: Up to 15-30% better performance when many blocks are selected. Blocks made by any generator can now be split into smaller blocks. Better iPad...</p>]]></description></item></channel></rss>